The Obscura Experiment
(proof-of-concept version)
(proof-of-concept version)
The Obscura Experiment is a project realized as part of the bachelor's degree in video game creation at UQAT. This page presents the game's first iteration (proof-of-concept).
¤ Time: 7 weeks
¤ Team of 20+ people (game studio's simulation)
¤ Engine: Unreal Engine 5
¤ Roles: Level/Narrative design
TABLE OF CONTENT
1. My tasks
2. Results
3. Paper design and blocking
4. Narrative and quest design
5. Tutorial
6. More information + credits
My wonderful team - for all the assets created, coded and more!
Special thanks:
Guillaume Roux-Girard
Hugo Montembeault
Théo Boisvert